Lunar DragonBall-Z
Fights and Spars













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Fights

To fight you must be in an AOL chat room. Fights are to the death (your HP is the same as your PL) and you use dice. To roll dice in a chat type "//roll". You roll to find out who attacks first before each turn. Both fighters also roll when someone attacks. If the person who attacks rolls higher the attack hits. If the other fighter rolls higher or it's a draw and no damage is done.

If you win a fight you get a Power Level(PL) increase of 100 and $50. If you lose a fight you get a PL increase of 30 and $25. Both fighters, win or lose, get 30 dmg points to give to any attacks.


Spars

Sparing is the same as fighting only instead of fighting to the death you set a time limit, so keep track. There are 3 min., 5 min., and 10 min., spars. For a 3 min. spar each fighter gets a PL increase of 10, $5, and 10 dmg pts for attacks. For 5 min. spars each fighter gets 30 PL, $15, and 30 pts for attacks. For 10 min. spars each fighter gets 50 PL, $40, and 30 pts for attacks.

you must state the ablilty and technique you are have as well as your PL

Good Luck!